Lei Shen Is Dead (Video Included)

19 08 2013

Two words: Hell, yeah.

So after progressing through Durumu and killing Primoridius and Dark Animus for 2 weeks, my raid team starting extending our lockout. We agreed we would hold the lockout until Lei Shen died. Well, folks, 2 weeks later, he’s dead.

Allow me to send a major shoutout to my raid:

Trespando – Paladin, Tank
Beernaked – Druid, Tank
Killercroc – Warrior, DPS
Kateara – Rogue, DPS
Ivarrikka – Monk, DPS
Valente – Priest, DPS
Flashbolt – Priest, DPS
Thelon – Shaman, Healer
Zekwu – Monk, Healer
Gooseigaly – Druid, Healer

It was an absolute privilege to be able to raid with you guys and I look forward to 5.4.

For those wondering, I still have Iron Quan and Twin Consorts to upload.

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Solid Progression

29 06 2013

Continuing on last week’s progression, my raid team walked into ToT last night and 1-shot the first 3 bosses. Tortos took a few attempts; I think we were starting to get too comfortable with ourselves. We moved on to Magaera but had approached our 2 hour raid time and I think we were starting to wear out. The intent is to go in tonight and down Magaera and Ji-kun, followed by progression on Durumu and Primordius. Finally, things seem to be going well.

Oh, and I finally got to replace my 502 bracers. Now if only I could get some replacement shoulders for my 486s…

So when we first downed Tortos I did not have the footage for proof. Here you are, folks. I’ve uploaded this for your enjoyment and as a preparation measure for other healers in my guild who will have to do the turtle kicking.

I also recorded our Jin’rokh, Horridon, and Council kills. I have them converting now and will upload them after raid tonight.





What Happened to the Raid Team I Knew?

24 06 2013

I’m serious. I ran with my normal group Friday night and swore I had stepped into the wrong raid group. We blew through the first 4 bosses inside of two hours. We usually spend two nights working to get that far. And then, on top of that big bowl of ice cream, we threw a cherry on top as we downed Magaera in 4 attempts, Ji-Kun in 3, and got a few solid attempts on Durumu. I was so proud of our raid team those two nights.

(Best watched in 1080p for all it’s shining glory)

So a few thoughts on Magaera.

First, the fight really isn’t that hard if everyone keeps their heads on straight and follow the plan. Stack when you’re supposed to stack, spread out when you’re not stacking. Stay out of green crap on the ground, it will very nearly one-shot you.

Second, when we first started our attempts we had 3 stack points for the various Rampages. I liked this when we first started out, but our raid team had problems with dropping junk on the stack points. Ranged DPS like to stand on the next stack point, so when the ice came out, it was on the stack point. Couple that with tired raiders and a general lack of common sense on our first night attempting Magaera (last week), people died. So when we went back in Saturday night, our raid leader opted not to use stack points and instead marked our most raid aware and fight-studied melee DPS with a skull for stacking. When rampages came, we knew to stack on him. When we were spread out, we were told to stand at maximum range.

The lack of absolute stack points helped a lot due to Ranged having to be at max range; ice was dropped well away from stacking locations, our melee DPS are very reactive and could haul butt when Cinders was placed on them (a shoutout to Killercroc, Ivarrika, and Kataera), and overall the areas around the heads were fairly clear. Until the end of the fight, that is, but that’s to be expected with all that crap coming out.

The downside to not having designated stack points is that the stack point may move Rampage to Rampage if your desingated DPS isn’t aware of your healing abilities. Inform them on your Mushrooms and ask that he try to keep stacking at the same spots. I really didn’t have to say anything to Killercroc, he’s just good enough to know. Instead, I had to learn to plant my Mushrooms based on him. Two wipes and I had his pattern down, so it’s not that big of a deal. We ended up only having 2 stack points, which made coordination a lot easier. Oh, and Mushrooms are going to be HUGE for you on this fight. Use them on every Rampage. You may not get them fully charged each time, but try to get them charged as much as your can; this very much becomes a balance of knowing that you are wasting mana in overhealing in order to have the needed burst healing to carry your raid through the damage phase.

Now, as you can see in the video, one of our raiders got hit with the poison bombs consistently. This is a major no-no and you need to get this straight with your raid. Tunnel-vision happens, but it is no excuse. I really wasn’t aware of why one of our DPS had died until I rewatched the videa about 10 times and happened to see him on the very corner of my screen take the poison bomb full on in the face. There will be a discussion had about that one.

Third, healing cooldown coordination is huge on this fight. We learned that we didn’t need to use our cooldowns early in the fight as damage was low(ish). It isn’t until the last 3 heads that really needed those cooldowns. Sadly, after watching the video, I realized that I didn’t use my Tranquility. Bad Druid. If you watch the video and see a Tranquility going off, I’m pretty sure that was our bear tank. Check my spell bar, Tranquility never went on cool down. I’ve already discussed this with my main co-healer and he’s already fussed at me about it, so you guys can take a pass on that one.

Now, Ji-Kun was an immensely enjoyable fight. I was placed on the nest team because, of the three healers, I was the only one that had done the nests in LFR. There will be words had about that later this week with the other two. However, I was surprised at how well this worked out. I didn’t get much time to look at what was going on with the boss, but if you are not on the nest team, I highly recommend having Stampeding Roar on your cast bar to assist the raid during Down Draft. I do know that our tanks were soaking up some of the green puddles, but I am unsure how many they soaked.

Pro tip for those on the nest team: you have to refresh your feather stack on the third nest so you’ll have enough to do the top nests. It may seem trivial at first, but the 1-minute debuff you get when picking up the feathers can really mess you up. This debuff prevents you from picking up another feather to refresh your feather stacks. Remember you only get to use the feather 4 times before the stack falls off.

Killercroc ended up not refreshing his feather properly and was not able to fly to the third upper platform, leaving me and the hunter to deal with the eggs. We managed to kill one, but I died in the attempt and we wiped. It turns out that you have to kill the eggs quickly on the lower nests; if you take too long killing the second nest your debuff wears off and you refresh your feather stack. This will screw your heading into the third nest as you will not be able to refresh the stack then for the upper platforms. When you kill the first nest, haul butt to the second. Burn them as quickly as possible and get off of the pad, heading for the third. You want to be off the second nest by the time the debuff falls off. After that the fight is a cakewalk; at least my part was.

Once you get the boss down to about 35% you will likely stack with the rest of the raid and burn the boss. At one point during the main fight as I was nest hopping I had to Brez one of the DPS on my way to the upper nest. Doing that after having just come from the bottom nests and are about to leap into the air toward the upper nests is just….ahhhhh. I just can’t explain how much fun this fight was for me.

Durumu was enjoyable as well, believe it or not. He is not as complicated in 10 man Normal as he is in LFR. Well, that is to say that the maze is much easier to deal with. Your best bet? Have all range stack on melee and move together. It just makes it easier that way. We haven’t killed this boss yet, but I imagine we will get him next week; we were simply too tired by the time we got to him to be able to learn a new fight.

Oh, and a bit of humor: if you happen to have a bear tank, keep a close eye on him. There’s nothing like seeing a bear go from zero to warp in no time flat. It’s especially funny if you can time a “Engage Warp engines, Mr. Sulu” perfectly.








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