Lei Shen Is Dead (Video Included)

19 08 2013

Two words: Hell, yeah.

So after progressing through Durumu and killing Primoridius and Dark Animus for 2 weeks, my raid team starting extending our lockout. We agreed we would hold the lockout until Lei Shen died. Well, folks, 2 weeks later, he’s dead.

Allow me to send a major shoutout to my raid:

Trespando – Paladin, Tank
Beernaked – Druid, Tank
Killercroc – Warrior, DPS
Kateara – Rogue, DPS
Ivarrikka – Monk, DPS
Valente – Priest, DPS
Flashbolt – Priest, DPS
Thelon – Shaman, Healer
Zekwu – Monk, Healer
Gooseigaly – Druid, Healer

It was an absolute privilege to be able to raid with you guys and I look forward to 5.4.

For those wondering, I still have Iron Quan and Twin Consorts to upload.





Proving Grounds

1 08 2013

So here are some videos I recorded showing the proving grounds and discussing changes to the Resto Druid spec. Enjoy.





Solid Progression

29 06 2013

Continuing on last week’s progression, my raid team walked into ToT last night and 1-shot the first 3 bosses. Tortos took a few attempts; I think we were starting to get too comfortable with ourselves. We moved on to Magaera but had approached our 2 hour raid time and I think we were starting to wear out. The intent is to go in tonight and down Magaera and Ji-kun, followed by progression on Durumu and Primordius. Finally, things seem to be going well.

Oh, and I finally got to replace my 502 bracers. Now if only I could get some replacement shoulders for my 486s…

So when we first downed Tortos I did not have the footage for proof. Here you are, folks. I’ve uploaded this for your enjoyment and as a preparation measure for other healers in my guild who will have to do the turtle kicking.

I also recorded our Jin’rokh, Horridon, and Council kills. I have them converting now and will upload them after raid tonight.





Patch 5.4 Proving Grounds

27 06 2013

Currently, very little is known about one of the newest features, the Proving Grounds. What we do know is that the Proving Grounds will be based on role: Healer, DPS, Tank. Each will feature different difficulties: Bronze, Silver, Gold, and Endless, if I remember correctly. For now I will be talking about the healing mode; I do tank on my Paladin these days, but I am not skilled enough as a tank to discuss a tanking mode with any confidence.

So, what is the healing mode? Right now we are not entirely sure. I would assume that you will be placed in a group 10 or 25 NPCs that are fulfilling the tank, DPS, and other healer spots in the raid group. In my mind I envision having to heal the groups through raid-like fights, having to deal with mechanics specifically relevant to your role, and having to heal the NPCs through mechanics relevant to their roles.

What I do not imagine coming to Live servers is a Proving Grounds that is stricly about throughput, although it would be nice if there were a mode with Training Dummies who health are all at 1% and we can test different styles of maximizing throughput vs. mana efficiency. We will likely see encounters that require us to step out of our comfort zones, especially as we up the difficulty.

One of the biggest questions being tossed around right now is whether or not this can be used as a teaching/learning tool. I currently have mixed thoughts about the answer to this question. Will this feature allow new healers to learn their spells and which spells are best used under which situations? Certainly. Will this feature give new healers a feel for what real raids and groups are going to be like? Unlikely.

First off, NPCs are programmed to do certain things and, regardless of how random we may want them to act, there is only so much randomness that can be inserted into an NPC. In the end, we can expect them to follow the mechanics properly and to be where they are supposed to be when they are supposed to be there. In a real raid/group environment you may have someone experience lag or forget that they are suppose to stack and thus are late getting to the stack party. As a healer you are expected to heal that person through the mistake.

Second, I imagine that I will care less about losing an NPC DPS, or even the entire NPC group, than I do allowing one of my fellow raiders to die. When I am in raid and allow someone to die I feel a pang of guilt; when the entire raid dies because of something I messed up, I feel terrible. When I watch their health bars fall lower and lower and my cohealers and I are blowing every CD in the book trying to pull the group through I feel a sense of urgency, anxiety, I’m pumped with adrenaline. While I’m sure that I will try very hard to keep a raid of NPCs alive and will get nervous if I approach failing, the nerves will be more related to the fact that I want to succeed as opposed to I don’t want my raid to fail.

I dunno. What are your thoughts on the topic? Do you think it will help you learn your class better? Will you use the scoring mode to compete against your co-healers? As always, leave your thoughts and comments in the comments below.





Mists of Pandaria Release Date

25 07 2012

Some exciting news just dropped from the Battle.net page earlier today.  World of Warcraft MoP’s release date will be on 9/25/12.  That’s right, we all have a solid date to look forward to and prepare for.  You can purchase the digital download right now if you want, or you can wait for the discs in store.  (http://us.battle.net/en/int)

What will I be doing as the date approaches?  Mostly just continuing to assist running casual guildies through Dragon Soul on Friday nights and not log on much the rest of the week.  However, now that there is a definate date, I may work on stockpiling all those herbs I’ve been threatening myself with.  I can forsee current cata herbs being used heavily by Alchemists and Scribes to get some easy and quick profession levels before expanding into the MoP herbs.

What do you planned to do in preparation for the MoP release?  Have you been steady stocking up on those cloths?  Perhaps you’ve just been grinding out for enough gold to purchase those new mounts  Whatever it is, share it below.








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